Filtered highlights from issue 669:
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Slint 1.18 is the main project release, with the usual embedded/UI relevance.
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The issue links Verus guidance for developing provably correct Rust, plus a deep dive on why building a Rust LSP is difficult.
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Tokio performance principles, Rust static-library symbol isolation, and checked-arithmetic pitfalls are useful systems-oriented reading.
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Rust project changes include incremental-compilation cleanup,
Thread::os_id, Vec::from_fn, DropGuard, Cargo install/lockfile fixes, and Rust-analyzer panic fixes.
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Compiler performance was unusually healthy: 199 primary benchmarks improved, with no primary regressions in the reported triage.